SelectObject
The SelectObject
function selects an object into the specified device context. The new object
replaces the previous object of the same type.
HGDIOBJ SelectObject(
HDC hdc, |
// handle of device
context |
HGDIOBJ hgdiobj |
// handle of
object |
); |
|
Parameters
hdc
Identifies
the device context.
hgdiobj
Identifies
the object to be selected. The specified object must have been created by using
one of the following functions:
Object |
Functions |
Bitmap |
CreateBitmap, CreateBitmapIndirect |
|
(Bitmaps
can be selected for memory device contexts only, and for only one device context
at a time.) |
Brush |
CreateBrushIndirect, CreateDIBPatternBrush |
Font |
CreateFont, CreateFontIndirect |
Pen |
CreatePen, CreatePenIndirect5F44_M_ |
Region |
CombineRgn, CreateEllipticRgn3ZUA_GU, CreateEllipticRgnIndirect , CreatePolygonRgn , CreateRectRgn , CreateRectRgnIndirect |
Return Values
If the
selected object is not a region and the function succeeds, the return value is
the handle of the object being replaced. If the selected object is a region and
the function succeeds, the return value is one of the following values:
Value |
Meaning |
SIMPLEREGION |
Region
consists of a single rectangle. |
COMPLEXREGION |
Region
consists of more than one rectangle. |
NULLREGION |
Region is
empty. |
If an error
occurs and the selected object is not a region, the return value is NULL.
Otherwise, it is GDI_ERROR.
Remarks
This function
returns the previously selected object of the specified type. An application
should always replace a new object with the original, default object after it
has finished drawing with the new object.
An
application cannot select a bitmap into more than one device context at a time.
See Also