SelectPalette
The SelectPalette
function selects the specified logical palette into a device context.
HPALETTE SelectPalette(
HDC hdc, |
// handle of device
context |
HPALETTE hpal, |
// handle of
logical color palette |
BOOL bForceBackground |
//
foreground/background mode |
); |
|
Parameters
hdc
Identifies
the device context.
hpal
Identifies
the logical palette to be selected.
bForceBackground
Specifies
whether the logical palette is forced to be a background palette. If this value
is TRUE, the RealizePalette function causes the logical palette to be
mapped to the colors already in the physical palette in the best possible way.
This is always done, even if the window for which the palette is realized belongs
to a thread without active focus.
If this value
is FALSE, RealizePalette causes the logical palette to be copied into
the device palette when the application is in the foreground. (If the hdc
parameter is a memory device context, this parameter is ignored.)
Return Values
If the
function succeeds, the return value identifies the device context s previous
logical palette.
If the
function fails, the return value is NULL. To get extended error information,
call GetLastError
Remarks
An application
can determine whether a device supports palette operations by calling the GetDeviceCaps
function and specifying the RASTERCAPS constant.
An
application can select a logical palette into more than one device context.
However, changes to a logical palette will affect all device contexts for which
it is selected.
An
application might call the SelectPalette function with the bForceBackground
parameter set to TRUE if the child windows of a top-level window each realize
their own palettes. However, only the child window that needs to realize its
palette must set bForceBackground to TRUE; other child windows must set
this value to FALSE.
See Also