CreateBrushIndirect
The CreateBrushIndirect
function creates a logical brush that has the specified style, color, and
pattern.
HBRUSH CreateBrushIndirect(
CONST LOGBRUSH *lplb |
// pointer to
structure describing brush |
); |
|
Parameters
lplb
Points to a LOGBRUSH
Return Values
If the
function succeeds, the return value identifies a logical brush.
If the
function fails, the return value is NULL.
Remarks
A brush is a
bitmap that Windows uses to paint the interiors of filled shapes.
After an
application creates a brush by calling CreateBrushIndirect, it can
select it into any device context by calling the SelectObject function.
A brush
created by using a monochrome bitmap (one color plane, one bit per pixel) is
drawn using the current text and background colors. Pixels represented by a bit
set to 0 are drawn with the current text color; pixels represented by a bit set
to 1 are drawn with the current background color.
If the lbStyle
member of the LOGBRUSH structure pointed to by lplb is
BS_PATTERN, the bitmap pointed to by the lbHatch member of that
structure cannot be a DIB section. A DIB section is a bitmap created by CreateDibSection.
If that bitmap is a DIB section, the CreateBrushIndirect function fails.
When you no longer
need the brush, call the DeleteObject function to delete it.
See Also