InstallRecognizer
1.0 2.0
Loads and
initializes a specified recognizer.
HREC InstallRecognizer( LPSTR lpszRecogName
)
Parameters
lpszRecogName
Name of
recognizer to load. If lpszRecogName is NULL, the default recognizer is
loaded. (An application should not set lpszRecogName to NULL, because
Windows automatically loads the default recognizer on initialization.)
Return Value
Returns a
handle to a recognizer if successful; otherwise, returns NULL.
Comments
The
recognizer s name is the name of the DLL to be loaded. Windows searches for the
recognizer file according to the standard rules for searching for a DLL that is, it first searches the current directory, then
the Windows directory, the system subdirectory, the PATH directories, and so
forth. The procedure fails if the library cannot be found, the load fails, or
the loaded DLL is not a valid recognizer. The recognizer may decline to load if
it requires hardware information such as pen pressure that the pen device
cannot provide.
An
application should not load the default recognizer. All recognizers installed
by an application must be uninstalled by a call to UninstallRecognizer before the application
terminates.
After loading
a recognizer library, the system calls the recognizer s ConfigRecognizer function with the
subfunction WCR_INITRECOGNIZER.
An
application can load a recognizer with a call to LoadLibrary instead of InstallRecognizer.
However, the application must first link with an import library derived from
the recognizer DLL. The recognizer s import library must appear in the library
section of the LINK command line before PENWIN.LIB. This forces the
application s calls to pass directly to the recognizer s exported recognition
functions instead of the system.
This
procedure may facilitate debugging the recognizer, but otherwise serves no
purpose. It prevents use of other recognizers, including the system default
recognizer. For a discussion of import libraries, refer to the section on the
IMPLIB utility described in the Environment and Tools manual of the
Microsoft VisualC++ documentation.
See Also