wglGetCurrentContext
[New
- Windows 95, OEM Service Release 2]
The wglGetCurrentContext
function obtains a handle to the current OpenGL rendering context of the
calling thread.
HGLRC
wglGetCurrentContext(VOID);
Parameters
This function
has no parameters.
Return Values
If the
calling thread has a current OpenGL rendering context, wglGetCurrentContext returns
a handle to that rendering context. Otherwise, the return value is NULL.
Remarks
The current
OpenGL rendering context of a thread is associated with a device context by
means of the wglMakeCurrent function. You can use the wglGetCurrentDC
function to obtain a handle to the device context associated with the current
OpenGL rendering context.
See Also