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StrikeforceInfinite version 0.0.31 released as Stable on 3/12/2024 (View All)
View source code for commit 0.0.31


Release Notes
  • All sprites are now created in events.
  • Drastically reduced sprite collection contention using optimistic semaphores
  • Moved hard-coded textblock sprites.
  • Moved initial player sprite creation to player sprite controller.
  • Removed all access to internal sprite collection. It is now strictly handled by the sprite manager.
  • Added world-tick multi-threading.
  • Added epoch time to player movement vector (in addition to the previous velocity ramp-up).
Downloads
   Si.Installer-0.0.31.exe 34.3 MB
 
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