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StrikeforceInfinite version 0.0.20 released as Stable on 2/23/2024 (View All)
View source code for commit 0.0.20


Release Notes
  • Added epoch time to sprite movements for consistent sprite movement in all environments.
  • Separated world-tick time from display framerate. The framerate is still user configurable but has no bearing on game world-time.
  • Added automatic frame rate fine-tuning.
  • vSync optimizations which are tied to the selected graphics adapter.

With this release, it would probably a good idea to delete all files from: C:\Users\<user_name>\AppData\Local\Strikeforce Infinity\. As a matter of fact, it would be hilarious to see this version of the game running without deleting these settings.

Downloads
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