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StrikeforceInfinite version 0.0.16 released as Stable on 2/21/2024 (View All)
View source code for commit 0.0.16


Release Notes
  • Added native particle rendering for ellipse, filled ellipse and triangle.
  • Added auto-particle cleanup methods such as fade-to-black and max travel distance.
  • Removed over 1,500 bitmap assets since they are replaced by particles.
  • Added debug keyboard command to test particles (F2).
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