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CSocketServer version 1.0.2.8 released on 11/6/2008 (View All)


Release Notes
  • Made the "Connect Client Info" structure private within the class.
  • Made the "Connect Client Info" structure private within the class. Added additional functionality to "read-only" allow access to this data.
  • Threads are now created in a suspended state then resumed after the creation succeeds.
  • Threads are now created in a suspended state then resumed after the creation succeeds. This was causing some threads to be created which attempted to use their own handles before they were created.
  • Added many new connect overloads.
  • Added many new connect overloads. You can now connect and return to handle client data on your own, have connect spawn a new thread to handle the connection, or have the connect function use the calling thread to block execution.
  • Added and refined new sample code.
  • Added and refined new sample code, now includes a bench marking application and a simple console chat application.
  • Moved TCP Pump thread event handle to the class.
  • Moved TCP Pump thread event handle to the class. This makes the class much safer for multi-instance per-application use.
  • Brought back "Raw Mode" method of operation.
  • "Raw Mode" can be set at either the overall class or the client level by calling either PacketMode(true) or PacketMode(Client Number, true).
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