glNewList,
glEndList
[New
- Windows 95, OEM Service Release 2]
The glNewList
and glEndList functions create or replace a display list.
void glNewList(
GLuint list, |
|
GLenum mode |
|
); |
|
void glEndList(
void |
|
); |
|
Parameters
list
The display
list name.
mode
The
compilation mode. The following values are accepted:
GL_COMPILE
Commands are
merely compiled.
GL_COMPILE_AND_EXECUTE
Commands are
executed as they are compiled into the display list.
Remarks
Display lists
are groups of OpenGL commands that have been stored for subsequent execution.
The display lists are created with glNewList. All subsequent commands
are placed in the display list, in the order issued, until glEndList is
called.
The glNewList
function has two parameters. The first parameter, list, is a positive
integer that becomes the unique name for the display list. Names can be created
and reserved with glGenLists
Certain
commands are not compiled into the display list, but are executed immediately,
regardless of the display list mode. These commands are glIsList
When the glNewList
function is encountered, the display list definition is completed by
associating the list with the unique name list (specified in the glNewList
command). If a display list with name list already exists, it is
replaced only when glEndList is called.
The glCallList
The following
function retrieves information related to glNewList:
glGet
with argument GL_MATRIX_MODE
Error Codes
The following
are the error codes generated and their conditions.
Error
Code |
Condition |
GL_INVALID_VALUE
|
list was zero. |
GL_INVALID_ENUM
|
mode was not an accepted value. |
GL_INVALID_OPERATION
|
glEndList was called without a preceding glNewList, or
if glNewList was called while a display list was being defined. |
GL_INVALID_OPERATION
|
glNewList was called between a call to glBegin and the
corresponding call to glEnd. |
See Also