glIsTexture
[New
- Windows 95, OEM Service Release 2]
The glIsTexture
function determines if a name corresponds to a texture.
GLboolean glIsTexture(
GLuint texture |
|
); |
|
Parameters
texture
A value that
is the name of a texture.
Remarks
If the texture
parameter is currently the name of a texture, the glIsTexture function
returns GL_TRUE. If texture is zero, is a non-zero value that is not
currently the name of a texture, or if an error occurs, glIsTexture
returns GL_FALSE.
You cannot
include calls to glIsTexture in display lists.
Note The glIsTexture
function is only available in OpenGL version 1.1 or later.
Error Codes
The following
is the error code generated and its condition.
Error
Code |
Condition |
GL_INVALID_OPERATION
|
glIsTexture was called between a call to glBegin and the
corresponding call to glEnd. |
See Also