TOKEN_SOURCE
The TOKEN_SOURCE
structure identifies the source of an access token.
typedef struct _TOKEN_SOURCE { // ts
Char
Sourcename[8];
LUID
SourceIdentifier;
} TOKEN_SOURCE;
Members
SourceName
Specifies an
8-byte character string used to identify the source of an access token. This is
used to distinguish between such sources as Session Manager, LAN Manager, and
RPC Server. A string, rather than a constant, is used to identify the source so
users and developers can make extensions to the system, such as by adding other
networks, that act as the source of access tokens.
SourceIdentifier
Specifies a
locally unique identifier (LUID) provided by the source component named by the SourceName
member. This value aids the source component in relating context blocks, such
as session-control structures, to the token. This value is typically, but not
necessarily, an LUID.
See Also