SetMenu
The SetMenu
function assigns a new menu to the specified window.
BOOL SetMenu(
HWND hWnd, |
// handle of window |
HMENU hMenu |
// handle of menu |
); |
|
Parameters
hWnd
Identifies
the window to which the menu is to be assigned.
hMenu
Identifies
the new menu. If this parameter is NULL, the window s current menu is removed.
Return Values
If the
function succeeds, the return value is nonzero.
If the
function fails, the return value is zero. To get extended error information,
call GetLastError
Remarks
The window is
redrawn to reflect the menu change.
The SetMenu
function replaces the previous menu, if any, but it does not destroy it. An
application should call the DestroyMenu function to accomplish this
task.
See Also