PostThreadMessage
The PostThreadMessage
function places (posts) a message in the message queue of the specified thread
and then returns without waiting for the thread to process the message.
BOOL PostThreadMessage(
DWORD idThread, |
// thread
identifier |
UINT Msg, |
// message to post |
WPARAM wParam, |
// first message
parameter |
LPARAM lParam |
// second message
parameter |
); |
|
Parameters
idThread
Identifies
the thread to which the message will be posted.
The function
fails if the specified thread does not have a message queue. The system creates
a thread's message queue when the thread makes its first call to one of the
Win32 USER or GDI functions. For more information, see the Remarks section.
Msg
Specifies the
type of message to be posted.
wParam
Specifies
additional message-specific information.
lParam
Specifies
additional message-specific information.
Return Values
If the function
succeeds, the return value is nonzero.
If the
function fails, the return value is zero. To get extended error information,
call GetLastError
Remarks
The thread to
which the message is posted must have created a message queue, or else the call
to PostThreadMessage fails. Use one of the following methods to handle
this situation:
Call PostThreadMessage.
If it fails, call the Sleep
function and call PostThreadMessage again. Repeat until PostThreadMessage
succeeds.
Create an event object, then
create the thread. Use the WaitForSingleObjectJ9IQ2G function to wait for the event to be set
to the signaled state before calling PostThreadMessage. In the thread to
which the message will be posted, call PeekMessage (&msg, NULL, WM_USER,
WM_USER, PM_NOREMOVE) to force the system to create the message queue. Set the
event, to indicate that the thread is ready to receive posted messages.
The thread to
which the message is posted retrieves the message by calling the GetMessage
or PeekMessage function. The hwnd member of the returned MSG
structure is NULL.
See Also