PlayMetaFileRecord
The PlayMetaFileRecord
function plays a Windows-format metafile record by executing the graphics
device interface (GDI) function contained within that record.
This function
is provided for compatibility with 16-bit versions of Microsoft Windows.
Win32-based applications should use the PlayEnhMetaFileRecord
BOOL PlayMetaFileRecord(
HDC hdc, |
// handle to device
context |
LPHANDLETABLE lpHandletable, |
// pointer to
metafile handle table |
LPMETARECORD lpMetaRecord, |
// pointer to
metafile record |
UINT nHandles |
// count of handles
|
); |
|
Parameters
hdc
Identifies a
device context.
lpHandletable
Points to a
table of handles identifying GDI objects used when playing the metafile.
lpMetaRecord
Points to the
Windows-format metafile record.
nHandles
Specifies the
number of handles in the handle table.
Return Values
If the
function succeeds, the return value is nonzero.
If the
function fails, the return value is zero.
Remarks
A
Windows-format metafile does not support the new curve, path, and
transformation functions, such as PolyBezier1MZK8B1, BeginPath , and SetWorldTransform . Applications that use
these new functions and use metafiles to store pictures created by these
functions, should use the enhanced format metafile functions.
To convert a
Windows-format metafile into an enhanced-format metafile, use the SetWinMetaFileBits
function.
An
application typically uses PlayMetaFileRecord in conjunction with the EnumMetaFile
The lpHandletable
and nHandles parameters must be identical to those passed to the EnumMetaFileProc
callback procedure by EnumMetaFile.
If the PlayMetaFileRecord
function does not recognize a record, it ignores the record and returns TRUE.
See Also