OVERLAPPED
The OVERLAPPED
structure contains information used in asynchronous input and output (I/O).
typedef struct _OVERLAPPED { // o
DWORD Internal;
DWORD InternalHigh;
DWORD Offset;
DWORD OffsetHigh;
HANDLE
hEvent;
} OVERLAPPED;
Members
Internal
Reserved for
operating system use. This member, which specifies a system-dependent status,
is valid when the GetOverlappedResult
InternalHigh
Reserved for
operating system use. This member, which specifies the length of the data
transferred, is valid when the GetOverlappedResult function returns
TRUE.
Offset
Specifies a
file position at which to start the transfer. The file position is a byte
offset from the start of the file. The calling process sets this member before
calling the ReadFile
OffsetHigh
Specifies the
high word of the byte offset at which to start the transfer. This member is
ignored when reading from or writing to named pipes and communications devices.
hEvent
Identifies an
event set to the signaled state when the transfer has been completed. The
calling process sets this member before calling the ReadFile
Remarks
You can use
the HasOverlappedIoCompleted macro to determine whether an asynchronous
I/O operation has completed. You can use the CancelIo function to cancel
an asynchronous I/O operation.
See Also