IOleUndoManager::Add
Adds a simple
undo unit to the collection.
HRESULT Add(
IOleUndoUnit* pUU |
//Pointer to
undo unit to be added |
); |
|
Parameters
pUU
[in] Pointer to undo unit to be added.
Return Values
S_OK
The specified
unit was successfully added, the parent unit was blocked, or the undo manager
is disabled.
Remarks
This method
is implemented the same as IOleParentUndoUnit::Add. The parent undo unit
or undo manager must accept any undo unit given to it, unless it is blocked. If
it is blocked, it should do nothing but return S_OK.
Note to Implementers
If the undo manager
is in the base state, it should put the new unit on the undo stack and discard
the entire redo stack. If the undo manager is in the undo state, it should put
new units on the redo stack. If the undo manager is in the redo state, it
should put units on the undo stack without affecting the redo stack.
See Also