GlobalFlags
The GlobalFlags
function returns information about the specified global memory object.
UINT GlobalFlags(
HGLOBAL hMem |
// handle to the
global memory object |
); |
|
Parameters
hMem
Identifies
the global memory object. This handle is returned by either the GlobalAlloc
Return Values
If the
function succeeds, the return value is a 32-bit value specifying the allocation
flags and the lock count for the memory object.
If the
function fails, the return value is the GMEM_INVALID_HANDLE flag, indicating
that the global handle is not valid. To get extended error information, call GetLastError
Remarks
The low-order
byte of the low-order word of the return value contains the lock count of the
object. To retrieve the lock count from the return value, use the
GMEM_LOCKCOUNT mask with the bitwise AND (&) operator. The lock count of
memory objects allocated with the GMEM_FIXED flag is always zero.
The
high-order byte of the low-order word of the return value indicates the
allocation flags of the memory object. It can be zero or any combination of the
following flags:
Flag |
Meaning |
GMEM_DDESHARE |
Memory was
allocated for use by the dynamic data exchange (DDE) functions. Unlike
Windows version |
GMEM_DISCARDABLE |
The
object s memory block can be discarded. |
GMEM_DISCARDED |
The
object s memory block has been discarded. |
See Also