GetGraphicsMode
The GetGraphicsMode
function retrieves the current graphics mode for the specified device context.
int GetGraphicsMode(
HDC hdc |
// handle of device
context |
); |
|
Parameters
hdc
Identifies
the device context.
Return Values
If the
function succeeds, the return value is the current graphics mode. It can be one
of the following values:
Value |
Meaning |
GM_COMPATIBLE |
The current
graphics mode is the compatible graphics mode, a mode that is compatible with
Windows version 3.1. In this graphics mode, an application cannot set or
modify the world transformation for the specified device context. The
compatible graphics mode is the default graphics mode. |
GM_ADVANCED |
Windows
NT: The current graphics mode is
the advanced graphics mode, a mode that allows world transformations. In this
graphics mode, an application can set or modify the world transformation for
the specified device context. Windows
95: The GM_ADVANCED value is not
supported. |
Otherwise,
the return value is zero.
Remarks
An
application can set the graphics mode for a device context by calling the SetGraphicsMode
function.
See Also