EmulatePen 

1.0     2.0     

Emulates a pen in an application that does not use the standard Windows I-beam cursor in text areas.

 

Note  This function is provided only for compatibility with version 1.0 of the Pen API and will not be supported in future versions. Use DoDefaultPenInput1AOBU. or hedit controls instead.

 

void EmulatePen( BOOL fPen )

Parameters

fPen

Flag to set pen emulation. TRUE activates pen emulation; FALSE turns it off.

Return Value

This function does not return a value.

Comments

The application must call EmulatePen with fPen set to TRUE whenever the cursor is over a text input window. When the cursor leaves that area, the application must call EmulatePen with fPen set to FALSE.

EmulatePen is useful only for those applications that do not use other Pen API services and do not use the standard Windows I-beam cursor. Windows automatically provides pen-based input in edit controls that use the I-beam cursor, as described in Chapter 1.

See Also

DoDefaultPenInput