EmulatePen
1.0 2.0
Emulates a
pen in an application that does not use the standard Windows I-beam cursor in
text areas.
Note This function
is provided only for compatibility with version 1.0 of the Pen API and will not
be supported in future versions. Use DoDefaultPenInput or hedit controls instead.
void EmulatePen( BOOL fPen )
Parameters
fPen
Flag to set
pen emulation. TRUE activates pen emulation; FALSE turns it off.
Return Value
This function
does not return a value.
Comments
The
application must call EmulatePen with fPen set to TRUE whenever
the cursor is over a text input window. When the cursor leaves that area, the
application must call EmulatePen with fPen set to FALSE.
EmulatePen is useful only for those applications that do not use
other Pen API services and do not use the standard Windows I-beam cursor.
Windows automatically provides pen-based input in edit controls that use the
I-beam cursor, as described in Chapter 1.
See Also