DTBLLABEL
The DTBLLABEL
structure describes a label to be used in a dialog box that is built from a
display table.
Quick Info
Header
file: |
MAPIDEFS.H |
Related
macro |
SizedDtblLabel |
typedef struct _DTBLLABEL
{
ULONG
ulbLpszLabelName;
ULONG
ulFlags;
} DTBLLABEL, FAR *LPDTBLLABEL;
Members
ulbLpszLabelName
Position in
memory of the character string label.
ulFlags
Bitmask of
flags used to designate the format of the label pointed to by the ulbLpszLabelName
member. The following flag can be set:
MAPI_UNICODE
The label is
in Unicode format. If the MAPI_UNICODE flag is not set, the label is in ANSI
format.
Remarks
A DTBLLABEL
structure describes a label control text that is displayed with another type of control to add meaning to
that control. For example, most edit controls are placed next to labels to
inform the user of the type of information to be entered. Some controls, such
as group boxes and radio buttons, hold their own labels.
The label can
include a Windows accelerator, identified as the character following the
ampersand (&). Typing the accelerator character puts the focus in the first
non-label, non-button control following this label in the display table.
There is no
support for multiline labels. Showing multiple lines requires multiple labels.
It is not
possible to use a label as a read-only edit control. The distinction is that an
edit control can be selected and copied while a label cannot.
For an overview
of display tables, see Display Tables
See Also