DTBLBUTTON
The DTBLBUTTON
structure contains information about a button control for a dialog box built
from a display table.
Quick Info
Header
file: |
MAPIDEFS.H |
Related
macro: |
SizedDtblButton |
typedef struct _DTBLBUTTON
{
ULONG
ulbLpszLabel;
ULONG
ulFlags;
ULONG
ulPRControl;
} DTBLBUTTON, FAR *LPDTBLBUTTON;
Members
ulbLpszLabel
Position in
memory of the character string that is displayed on the button.
ulFlags
Bitmask of
flags used to designate the format of the label pointed to by the ulbLpszLabel
member. The following flag can be set:
MAPI_UNICODE
The label is
in Unicode format. If the MAPI_UNICODE flag is not set, the label is in ANSI
format.
ulPRControl
Property tag
for a property of type PT_OBJECT that implements the IMAPIControl
interface. When the button is clicked, MAPI calls the OpenProperty
method for the display table s IMAPIProp
implementation to retrieve this property.
Remarks
A DTBLBUTTON
structure describes a button a
control that, when clicked, allows a user to begin an operation. Typically,
clicking a button causes a modal dialog box to be displayed or a programmatic
task to be invoked. Service providers can implement anything through a button
control. If the button is supposed to perform a task based on the values of
other controls, those controls must have set the DT_SET_IMMEDIATE flag.
The ulbLpszLabel
member is the position in memory of the character string that is displayed
on the button. Service providers can add an ampersand character (&) to
indicate a Windows accelerator in the button label. Typing an accelerator has
the same effect as clicking the button.
The ulPRControl
member describes an object property that, when opened with the IMAPIProp::OpenProperty method, returns a pointer
to a control object. Implementing a control object an object that supports the IMAPIControl interface is a way to extend the MAPI feature set and define
the operation or task that occurs when the button is clicked. IMAPIControl
supplies two methods for manipulating buttons: GetState
For an
overview of display tables, see Display Tables
See Also