CONSOLE_SCREEN_BUFFER_INFO
The CONSOLE_SCREEN_BUFFER_INFO
structure contains information about a console screen buffer.
typedef struct _CONSOLE_SCREEN_BUFFER_INFO { //
csbi
COORD dwSize;
COORD dwCursorPosition;
WORD wAttributes;
SMALL_RECT
srWindow;
COORD dwMaximumWindowSize;
} CONSOLE_SCREEN_BUFFER_INFO ;
Members
dwSize
Specifies the
size, in character columns and rows, of the screen buffer.
dwCursorPosition
Specifies the
column and row coordinates of the cursor in the screen buffer.
wAttributes
Specifies the
foreground (text) and background color attributes to be used for characters
that are written to a screen buffer by the WriteFile and WriteConsole functions, or echoed to a
screen buffer by the ReadFile
and ReadConsole
functions. The attribute values are some combination of the following values:
FOREGROUND_BLUE, FOREGROUND_GREEN, FOREGROUND_RED, FOREGROUND_INTENSITY,
BACKGROUND_BLUE, BACKGROUND_GREEN, BACKGROUND_RED, and BACKGROUND_INTENSITY.
For example, the following combination of values produces red text on a white
background:
FOREGROUND_RED | BACKGROUND_RED | BACKGROUND_GREEN |
BACKGROUND_BLUE
srWindow
Specifies a SMALL_RECT structure that contains the
screen buffer coordinates of the upper-left and lower-right corners of the
display window.
dwMaximumWindowSize
Specifies the
maximum size of the console window, given the current screen buffer size and
font and the screen size.
See Also