CHAR_INFO  M305.M 

The CHAR_INFO structure specifies the Unicode or ANSI character and the foreground (text) and background color attributes of a screen buffer character cell. This structure is used by console functions to read from and write to a console screen buffer.

typedef struct _CHAR_INFO {  // chi

    union {                 /* Unicode or ANSI character  */

        WCHAR UnicodeChar;

        CHAR AsciiChar;

    } Char;

    WORD Attributes;       // text and background colors

} CHAR_INFO, *PCHAR_INFO;

 

Members

Char

Specifies either the Unicode (wide-character) or ANSI character of a screen buffer character cell, depending on whether the Unicode or ANSI version of the function is used.

Attributes

Specifies the foreground (text) and background colors in which a screen buffer character cell is drawn. This member can be zero, or it can be any combination of the following values:

BACKGROUND_BLUE

FOREGROUND_BLUE

BACKGROUND_GREEN

FOREGROUND_GREEN

BACKGROUND_RED

FOREGROUND_RED

BACKGROUND_INTENSITY

FOREGROUND_INTENSITY

 

See Also

ReadConsoleOutput, ScrollConsoleScreenBuffer, WriteConsoleOutput