Version: 0.0.36
Status: Stable
Released: 2024-04-05
License: MIT License
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Source-Code

This is open source under the MIT License. You can obtain the source code for this specific version from GitHub or browse the releases for source code associated with specific versions. If you make any changes which you feel improves this application, please feel free to submit a pull - request.

Release Notes
  • Fixed locking weapons.
  • Added collision detection methods: AABB and SAT.
  • Refined frame-rate auto finetuning.
  • Replace starbase image.
  • Swapped player ship.
  • Added better sprite fragmentation on explode due to Pats grid suggestion.
  • Added sprite mass.
  • Removed lateral vector and replaced with a single movement vector with magnitude.
  • Added velocity throttle.
  • Removed velocity class - now all handled by the movement vector.
  • Refined speed-based scene zooming.
  • Rename: SiPoint → SiVector.
  • Added working example of collision detection.

Collisions demo: https://www.youtube.com/watch?v=w_OkoavOnHM