Version: 0.0.31
Status: Stable
Released: 2024-03-12
License: MIT License
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Source-Code

This is open source under the MIT License. You can obtain the source code for this specific version from GitHub or browse the releases for source code associated with specific versions. If you make any changes which you feel improves this application, please feel free to submit a pull - request.

Release Notes
  • All sprites are now created in events.
  • Drastically reduced sprite collection contention using optimistic semaphores
  • Moved hard-coded textblock sprites.
  • Moved initial player sprite creation to player sprite controller.
  • Removed all access to internal sprite collection. It is now strictly handled by the sprite manager.
  • Added world-tick multi-threading.
  • Added epoch time to player movement vector (in addition to the previous velocity ramp-up).