Version: 0.0.23
Status: Stable
Released: 2024-02-28
License: MIT License
No downloadable files are available for this release but you can obtain the source code from GitHub.
Source-Code

This is open source under the MIT License. You can obtain the source code for this specific version from GitHub or browse the releases for source code associated with specific versions. If you make any changes which you feel improves this application, please feel free to submit a pull - request.

Release Notes

This is a major release which does not include any feature changes, just a lot of optimizations, fixes and generally changing the way things are done. Cleanup of "technical debt".

You will need to delete the settings to install this version: C:\Users<USER_NAME>\AppData\Local\Strikeforce Infinity

  • Changed key mappings
  • Changed strafe calculations.
  • Fixed leveling.
  • Fixed universe centering (less crunchy than it sounds!).
  • Fixed prototype formations.
  • Corrected counterclockwise rotation bias.
  • Fixed enemy speed.
  • Converting all degrees to radians.
  • Custom vector scaling.
  • More vector math fixes and optimizations.
  • Added vector utility functions
  • Resolved issue with particle transform matrices.
  • Rendering fixups.
  • Particle angle centering fixes.
  • Resolved triangle offset and updated normalized angle class.
  • Rotated all sprite assets clockwise by 90-degrees.