Version: 0.0.20
Status: Stable
Released: 2024-02-23
License: MIT License
No downloadable files are available for this release but you can obtain the source code from GitHub.
Source-Code

This is open source under the MIT License. You can obtain the source code for this specific version from GitHub or browse the releases for source code associated with specific versions. If you make any changes which you feel improves this application, please feel free to submit a pull - request.

Release Notes
  • Added epoch time to sprite movements for consistent sprite movement in all environments.
  • Separated world-tick time from display framerate. The framerate is still user configurable but has no bearing on game world-time.
  • Added automatic frame rate fine-tuning.
  • vSync optimizations which are tied to the selected graphics adapter.

With this release, it would probably a good idea to delete all files from: C:\Users\<user_name>\AppData\Local\Strikeforce Infinity\. As a matter of fact, it would be hilarious to see this version of the game running without deleting these settings.