setsockopt  BU9SRQ

The Windows Sockets setsockopt function sets a socket option.

int setsockopt (

    SOCKET s,

 

    int level,

 

    int optname,

 

    const char FAR * optval,

 

    int optlen

 

   );

 

 

Parameters

s

[in] A descriptor identifying a socket.

level

[in] The level at which the option is defined; the supported levels include SOL_SOCKET and IPPROTO_TCP. (See annex for more protocol-specific levels.)

optname

[in] The socket option for which the value is to be set.

optval

[in] A pointer to the buffer in which the value for the requested option is supplied.

optlen

[in] The size of the optval buffer.

 

Remarks

setsockopt sets the current value for a socket option associated with a socket of any type, in any state. Although options can exist at multiple protocol levels, they are always present at the uppermost "socket'' level. Options affect socket operations, such as whether expedited data is received in the normal data stream, whether broadcast messages can be sent on the socket.

There are two types of socket options: Boolean options that enable or disable a feature or behavior, and options which require an integer value or structure. To enable a Boolean option, optval points to a nonzero integer. To disable the option optval points to an integer equal to zero. optlen should be equal to sizeof(int) for Boolean options. For other options, optval points to the an integer or structure that contains the desired value for the option, and optlen is the length of the integer or structure.

The following options are supported for setsockopt. The Type identifies the type of data addressed by optval.

level = SOL_SOCKET

Value

Type

Meaning

SO_BROADCAST

BOOL

Allow transmission of broadcast messages on the socket.

SO_DEBUG

BOOL

Record debugging information.

SO_DONTLINGER

BOOL

Do not block close waiting for unsent data to be sent. Setting this option is equivalent to setting SO_LINGER with l_onoff set to zero.

SO_DONTROUTE

BOOL

Do not route: send directly to interface.

SO_GROUP_PRIORITY

int

Specify the relative priority to be established for sockets that are part of a socket group.

SO_KEEPALIVE

BOOL

Send keepalives

SO_LINGER

struct linger

Linger on close if unsent data is present

SO_OOBINLINE

BOOL

Receive out-of-band data in the normal data stream. (See section Out-Of-Band dataVFXYGI for a discussion of this topic.)

SO_RCVBUF

int

Specify buffer size for receives

SO_REUSEADDR

BOOL

Allow the socket to be bound to an address which is already in use. (See bind1MD7.LH.)

SO_SNDBUF

int

Specify buffer size for sends.

PVD_CONFIG

Service Provider Dependent

This object stores the configuration information for the service provider associated with socket s. The exact format of this data structure is service provider specific.

 

level = IPPROTO_TCP1

TCP_NODELAY

BOOL

Disables the Nagle algorithm for send coalescing.

 

1   included for backward compatibility with Windows Sockets 1.1

 

 

 

BSD options not supported for setsockopt are:

Value

Type

Meaning

SO_ACCEPTCONN

BOOL

Socket is listening

SO_RCVLOWAT

int

Receive low water mark

SO_RCVTIMEO

int

Receive time-out

SO_SNDLOWAT

int

Send low water mark

SO_SNDTIMEO

int

Send time-out

SO_TYPE

int

Type of the socket

 

SO_DEBUG

Windows Sockets service providers are encouraged (but not required) to supply output debug information if the SO_DEBUG option is set by an application. The mechanism for generating the debug information and the form it takes are beyond the scope of this specification.

SO_GROUP_PRIORITY

Group priority indicates the relative priority of the specified socket relative to other sockets within the socket group. Values are non-negative integers, with zero corresponding to the highest priority. Priority values represent a hint to the underlying service provider about how potentially scarce resources should be allocated. For example, whenever two or more sockets are both ready to transmit data, the highest priority socket (lowest value for SO_GROUP_PRIORITY) should be serviced first, with the remainder serviced in turn according to their relative priorities.

The WSAENOPROTOOPT error is indicated for nongroup sockets or for service providers which do not support group sockets.

SO_KEEPALIVE

An application can request that a TCP/IP provider enable the use of "keep-alive" packets on TCP connections by turning on the SO_KEEPALIVE socket option. A Windows Sockets provider need not support the use of keep-alives: if it does, the precise semantics are implementation-specific but should conform to section 4.2.3.6 of RFC 1122: Requirements for Internet Hosts  Communication Layers. If a connection is dropped as the result of "keep-alives" the error code WSAENETRESET is returned to any calls in progress on the socket, and any subsequent calls will fail with WSAENOTCONN.

SO_LINGER

SO_LINGER controls the action taken when unsent data is queued on a socket and a closesocket is performed. See closesocket for a description of the way in which the SO_LINGER settings affect the semantics of closesocket. The application sets the desired behavior by creating a struct linger (pointed to by the optval argument) with the following elements:

struct linger { 

    u_short    l_onoff;

    u_short    l_linger;

}

 

To enable SO_LINGER, the application should set l_onoff to a nonzero value, set l_linger to zero or the desired time-out (in seconds), and call setsockopt. To enable SO_DONTLINGER (that is, disable SO_LINGER) l_onoff should be set to zero and setsockopt should be called. Note that enabling SO_LINGER with a nonzero time-out on a nonblocking socket is not recommended.

Enabling SO_LINGER also disables SO_DONTLINGER, and vice versa. Note that if SO_DONTLINGER is DISABLED (that is, SO_LINGER is ENABLED) then no time-out value is specified. In this case, the time-out used is implementation dependent. If a previous time-out has been established for a socket (by enabling SO_LINGER), then this time-out value should be reinstated by the service provider.

SO_REUSEADDR

By default, a socket cannot be bound (see bind) to a local address which is already in use. On occasion, however, it may be necessary to "re-use" an address in this way. Since every connection is uniquely identified by the combination of local and remote addresses, there is no problem with having two sockets bound to the same local address as long as the remote addresses are different. To inform the Windows Sockets provider that a bind on a socket should not be disallowed because the desired address is already in use by another socket, the application should set the SO_REUSEADDR socket option for the socket before issuing the bind. Note that the option is interpreted only at the time of the bind: it is therefore unnecessary (but harmless) to set the option on a socket which is not to be bound to an existing address, and setting or resetting the option after the bind has no effect on this or any other socket.

SO_RCVBUF

SO_SNDBUF

When a Windows Sockets implementation supports the SO_RCVBUF and SO_SNDBUF options, an application can request different buffer sizes (larger or smaller). The call to setsockopt can succeed, although the implementation did not provide the whole amount requested. An application must call getsockopt with the same option to check the buffer size actually provided.

PVD_CONFIG

This object stores the configuration information for the service provider associated with socket s. The exact format of this data structure is service provider specific.

TCP_NODELAY

The TCP_NODELAY option is specific to TCP/IP service providers. Enabling the TCP_NODELAY option disables the TCP Nagle Algorithm (and vice versa). The Nagle algorithm (described in RFC 896) is very effective in reducing the number of small packets sent by a host by essentially buffering send data if there is unacknowledged data already  in flight  or until a full-size packet can be sent. It is highly recommended that TCP/IP service providers enable the Nagle Algorithm by default, and for the vast majority of application protocols the Nagle Algorithm can deliver significant performance enhancements. However, for some applications this algorithm can impede performance, and TCP_NODELAY can be used to turn it off. These are applications where many small messages are sent, which need to be received by the peer with the time delays between the messages maintained. Application writers should not set TCP_NODELAY unless the impact of doing so is well-understood and desired, since setting TCP_NODELAY can have a significant negative impact of network and application performance.

 

Return Values

If no error occurs, setsockopt returns zero. Otherwise, a value of SOCKET_ERROR is returned, and a specific error code can be retrieved by calling WSAGetLastError.

Error Codes

WSANOTINITIALISED

A successful WSAStartup must occur before using this function.

WSAENETDOWN

The network subsystem has failed.

WSAEFAULT

optval is not in a valid part of the process address space or optlen argument is too small.

WSAEINPROGRESS

A blocking Windows Sockets 1.1 call is in progress, or the service provider is still processing a callback function.

WSAEINVAL

level is not valid, or the information in optval is not valid.

WSAENETRESET

Connection has timed out when SO_KEEPALIVE is set.

WSAENOPROTOOPT

The option is unknown or unsupported for the specified provider.

WSAENOTCONN

Connection has been reset when SO_KEEPALIVE is set.

WSAENOTSOCK

The descriptor is not a socket.

 

See Also

bind, getsockopt, ioctlsocket, socket, WSAAsyncSelect, WSAEventSelect