glIndexMask  17YW_X9

[New - Windows 95, OEM Service Release 2]

The glIndexMask function controls the writing of individual bits in the color-index buffers.

void glIndexMask(

    GLuint mask

 

   );

 

 

Parameters

mask

A bit mask to enable and disable the writing of individual bits in the color-index buffers. Initially, the mask is all ones.

 

Remarks

The glIndexMask function controls the writing of individual bits in the color-index buffers. The least significant n bits of mask, where n is the number of bits in a color-index buffer, specify a mask. Wherever a one appears in the mask, the corresponding bit in the color-index buffer (or buffers) is made writable. Where a zero appears, the bit is write-protected.

This mask is used only in color-index mode, and it affects only the buffers currently selected for writing (see glDrawBufferXDQ_WV). Initially, all bits are enabled for writing.

The following function retrieves information related to glIndexMask:

glGet8KNKTW with argument GL_INDEX_WRITEMASK

 

Error Codes

The following are the error codes generated and their conditions.

Error Code

Condition

GL_INVALID_OPERATION

glIndexMask was called between a call to glBegin and the corresponding call to glEnd.

 

See Also

glBegin, glDepthMask, glDrawBuffer, glEnd, glIndex, glStencilMask