glEvalPoint1, glEvalPoint2

[New - Windows 95, OEM Service Release 2]

The glEvalPoint1 and glEvalPoint2 functions generate and evaluate a single point in a mesh.

void glEvalPoint1(

    GLint i

 

   );

 

 

void glEvalPoint2(

    GLint i,

 

    GLint j

 

   );

 

 

Parameters

i

The integer value for grid domain variable i.

j

The integer value for grid domain variable j (glEvalPoint2 only).

 

Remarks

The glMapGrid22OH3KT and glEvalMesh16GNURM functions are used in tandem to efficiently generate and evaluate a series of evenly spaced map domain values. You can use glEvalPoint to evaluate a single grid point in the same gridspace that is traversed by glEvalMesh. Calling glEvalPoint1 is equivalent to calling

glEvalCoord1(i Du + u (1) );

 

where

Du = (u (2)  - u (1) ) / n

 

and n, u (1) , and u (2)  are the arguments to the most recent glMapGrid1 function. The one absolute numeric requirement is that if i = n, then the value computed from i D u + u (1)  is exactly u (2) .

In the two-dimensional case, glEvalPoint2, let

Du = (u (2)  - u (1) )/n

Dv = (v (2)  - v (1) )/m

 

where n, u (1) , u (2) , m, v (1) , and v (2)  are the arguments to the most recent glMapGrid2 function. Then the glEvalPoint2 function is equivalent to calling

glEvalCoord2(i Du + u (1) , j Dv + v (1) );

 

The only absolute numeric requirements are that if i = n, then the value computed from i Du + u (1)  is exactly u (2) , and if j = m, then the value computed from j Dv + v (1)  is exactly v (2) .

The following functions retrieve information relating to glEvalPoint1 and glEvalPoint2:

glGet with argument GL_MAP1_GRID_DOMAIN

glGet with argument GL_MAP2_GRID_DOMAIN

glGet with argument GL_MAP1_GRID_SEGMENTS

glGet with argument GL_MAP2_GRID_SEGMENTS

 

See Also

glEvalCoord, glEvalMesh, glGet, glMap1, glMap2, glMapGrid