OleNoteObjectVisible
Increments or
decrements an external reference that keeps an object in the running state.
WINOLEAPI OleNoteObjectVisible(
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LPUNKNOWN pUnknown, |
//Pointer to the interface on the object in question |
|
BOOL fVisible |
//Whether object is visible |
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); |
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Parameters
pUnknown
[in] Pointer
to the IUnknown
interface on the object that is to be locked or unlocked.
fVisible
[in] Whether
the object is visible. If TRUE, OLE increments the reference count to hold the
object visible and alive regardless of external or internal IUnknown::AddRef
and IUnknown::Release operations, registrations, or revocation. If
FALSE, OLE releases its hold (decrements the reference count) and the object can
be closed.
Return Values
This function
supports the standard return values E_INVALIDARG, E_OUTOFMEMORY and
E_UNEXPECTED, as well as the following:
S_OK
Indicates the
object was successfully locked or unlocked.
Remarks
The
OleNoteObjectVisible function calls the CoLockObjectExternal function. It is provided
as a separate function to reinforce the need to lock an object when it becomes
visible to the user and to release the object when it becomes invisible. This
creates a strong lock on behalf of the user to ensure that the object cannot be
closed by its container while it is visible.
See Also