INPUT_RECORD  YBW5WO 

The INPUT_RECORD structure is used to report input events in the console input buffer. These records can be read from the input buffer by using the ReadConsoleInput1OJP.D or PeekConsoleInput10V_CGQ function, or written to the input buffer by using the WriteConsoleInput10I_S9V function.

typedef struct _INPUT_RECORD {  // ir

    WORD EventType;

    union { 

        KEY_EVENT_RECORD KeyEvent;

        MOUSE_EVENT_RECORD MouseEvent;

        WINDOW_BUFFER_SIZE_RECORD WindowBufferSizeEvent;

        MENU_EVENT_RECORD MenuEvent;

        FOCUS_EVENT_RECORD FocusEvent;

    } Event;

} INPUT_RECORD;

 

Members

EventType

Identifies the type of input event and the event record stored in the Event member.

This member can have one of the following values:

Value

Meaning

KEY_EVENT

 

 

The Event member contains a KEY_EVENT_RECORD2LVHFKN structure with information about a keyboard event.

MOUSE_EVENT

 

 

The Event member contains a MOUSE_EVENT_RECORD5HS.WF structure with information about a mouse movement or button press event.

WINDOW_BUFFER_SIZE_EVENT

 

 

The Event member contains a WINDOW_BUFFER_SIZE_RECORDJTRHSI structure with information about the new size of the screen buffer.

MENU_EVENT

 

 

The Event member contains a MENU_EVENT_RECORD..CTNX structure. These events are used internally and should be ignored.

FOCUS_EVENT

 

 

The Event member contains a FOCUS_EVENT_RECORD12YADCP structure. These events are used internally and should be ignored.

 

Event

Contains a KEY_EVENT_RECORD, MOUSE_EVENT_RECORD, WINDOW_BUFFER_SIZE_RECORD, MENU_EVENT_RECORD, or FOCUS_EVENT_RECORD structure, depending on the event type specified by the EventType member.

 

See Also

FOCUS_EVENT_RECORD, KEY_EVENT_RECORD, MENU_EVENT_RECORD, MOUSE_EVENT_RECORD, PeekConsoleInput, ReadConsoleInput, WriteConsoleInput