DLGTEMPLATEEX  M8RESN 

The DLGTEMPLATEEX structure is not defined in any standard header file. The structure definition is provided here to explain the format of an extended template for a dialog box.

An extended dialog box template begins with a DLGTEMPLATEEX header that describes the dialog box and specifies the number of controls in the dialog box. For each control in a dialog box, an extended dialog box template has a block of data that uses the DLGITEMTEMPLATEEX1SVQ_FN format to describe the control.

// typedef struct {  

//     WORD   dlgVer;

//     WORD   signature;

//     DWORD  helpID;

//     DWORD  exStyle;

//     DWORD  style;

//     WORD   cDlgItems;

//     short  x;

//     short  y;

//     short  cx;

//     short  cy;

//     sz_Or_Ord menu;         // name or ordinal of a menu resource

//     sz_Or_Ord windowClass;  // name or ordinal of a window class

//     WCHAR  title[titleLen]; // title string of the dialog box

//     short  pointsize;       // only if DS_SETFONT flag is set

//     short  weight;          // only if DS_SETFONT flag is set

//     short  bItalic;         // only if DS_SETFONT flag is set

//     WCHAR  font[fontLen];   // typeface name, if DS_SETFONT is set

// } DLGTEMPLATEEX;

 

Members

dlgVer

Indicates whether a template is an extended dialog box template. A value of 0xFFFF indicates an extended dialog box template. In this case, the signature member specifies the template version number. If dlgVer is any value other than 0xFFFF, this is a standard template that uses the DLGTEMPLATEXAUBX. and DLGITEMTEMPLATE27YVKW7 structures.

signature

Specifies the version number of the extended dialog box template. This member must specify 1.

helpID

Specifies the help context identifier for the dialog box window. When the system sends a WM_HELPD98_NQ message, it passes this value in the dwContextId member of the HELPINFO8EBBKX structure.

exStyle

Specifies extended styles for a window. This member is not used to create dialog boxes, but applications that use dialog box templates can use it to create other types of windows.

style

Specifies the style of the dialog box. This member can be a combination of window style values (such as WS_CAPTION and WS_SYSMENU) and one or more of the following dialog box style values.

Value

Meaning

DS_3DLOOK

Gives the dialog box a nonbold font and draws three-dimensional borders around control windows in the dialog box.

The DS_3DLOOK style is required only by Win32-based applications compiled for versions of Windows earlier than Windows 95 or Windows NT 4.0. The system automatically applies the three-dimensional look to dialog boxes created by applications compiled for current versions of Windows.

DS_ABSALIGN

Indicates that the coordinates of the dialog box are screen coordinates. If this style is not specified, the system treats them as client coordinates.

DS_CENTER

Centers the dialog box in the working area; that is, the area not obscured by the tray.

DS_CENTERMOUSE

Centers the mouse cursor in the dialog box.

DS_CONTEXTHELP

Includes a question mark in the title bar of the dialog box. When the user clicks the question mark, the cursor changes to a question mark with a pointer. If the user then clicks a control in the dialog box, the control receives a WM_HELP message. The control should pass the message to the dialog procedure, which should call the WinHelp1P1P.RF function using the HELP_WM_HELP command. The Help application displays a pop-up window that typically contains help for the control.

Note that DS_CONTEXTHELP is only a placeholder. When the dialog box is created, the system checks for DS_CONTEXTHELP and, if it is there, adds WS_EX_CONTEXTHELP to the extended style of the dialog box. You cannot use the WS_EX_CONTEXTHELP style with the WS_MAXIMIZEBOX or WS_MINIMIZEBOX styles.

DS_CONTROL

Creates a dialog box that works well as a child window of another dialog box, much like a page in a property sheet. This style allows the user to tab among the control windows of a child dialog box, use its accelerator keys, and so on.

DS_FIXEDSYS

Causes the dialog box to use the SYSTEM_FIXED_FONT instead of the default SYSTEM_FONT. SYSTEM_FIXED_FONT is a monospace font compatible with the System font in Windows versions earlier than 3.0.

DS_LOCALEDIT

Applies to 16-bit applications only. This style directs edit controls in the dialog box to allocate memory from the application s data segment. Otherwise, edit controls allocate storage from a global memory object.

DS_MODALFRAME

Creates a dialog box with a modal dialog-box frame that can be combined with a title bar and System menu by specifying the WS_CAPTION and WS_SYSMENU styles.

DS_NOFAILCREATE

Windows 95 only: Creates the dialog box even if errors occur   for example, if a child window cannot be created or if the system cannot create a special data segment for an edit control.

DS_NOIDLEMSG

Suppresses WM_ENTERIDLE messages that Windows would otherwise send to the owner of the dialog box while the dialog box is displayed.

DS_SETFONT

Indicates that the DLGTEMPLATEEX header of the extended dialog box template contains four additional members (pointsize, weight, bItalic, and font) that describe the font to use for the text in the client area and controls of the dialog box. If possible, the system creates a font according to the values specified in these members. Then the system passes the handle of the font to the dialog box and to each control by sending them the WM_SETFONT_0_TIB message.

If this style is not specified, the extended dialog box template does not include the pointsize, weight, bItalic, and font members.

DS_SETFOREGROUND

Causes the system to use the SetForegroundWindow158NPRJ function to bring the dialog box to the foreground.

DS_SYSMODAL

Creates a system-modal dialog box. This style causes the dialog box to have the WS_EX_TOPMOST style. Otherwise, it has no effect on the dialog box or the behavior of other windows in the system when the dialog box is displayed.

 

cDlgItems

Specifies the number of controls in the dialog box.

x

Specifies the x-coordinate, in dialog box units, of the upper-left corner of the dialog box.

y

Specifies the y-coordinate, in dialog box units, of the upper-left corner of the dialog box.

cx

Specifies the width, in dialog box units, of the dialog box.

cy

Specifies the height, in dialog box units, of the dialog box.

menu

Specifies a variable-length array of 16-bit elements that identifies a menu resource for the dialog box. If the first element of this array is 0x0000, the dialog box has no menu and the array has no other elements. If the first element is 0xFFFF, the array has one additional element that specifies the ordinal value of a menu resource in an executable file. If the first element has any other value, the system treats the array as a null-terminated Unicode string that specifies the name of a menu resource in an executable file.

windowClass

Specifies a variable-length array of 16-bit elements that identifies the window class of the dialog box. If the first element of the array is 0x0000, the system uses the predefined dialog box class for the dialog box and the array has no other elements. If the first element is 0xFFFF, the array has one additional element that specifies the ordinal value of a predefined system window class. If the first element has any other value, the system treats the array as a null-terminated Unicode string that specifies the name of a registered window class.

title

Specifies a null-terminated Unicode string that contains the title of the dialog box. If the first element of this array is 0x0000, the dialog box has no title and the array has no other elements.

pointsize

Specifies the point size of the font to use for the text in the dialog box and its controls. The pointsize, weight, bItalic, and font members are present in an extended dialog box template only if the style member specifies the DS_SETFONT style.

weight

Specifies the weight of the font in the range 0 through 1000. This can be any of the values listed for the lfWeight member of the LOGFONT5M4ITK structure. This member is present only if the style member specifies DS_SETFONT.

bItalic

Indicates whether the font is italic. If this value is TRUE, the font is italic. This member is present only if the style member specifies DS_SETFONT.

font

Specifies a null-terminated Unicode string that contains the name of the typeface for the font. This member is present only if the style member specifies DS_SETFONT.

 

Remarks

You can use an extended dialog box template instead of a standard dialog box template in the CreateDialogIndirectParam2GX9RCO and DialogBoxIndirectParam9GQG2M functions and the CreateDialogIndirect1.E6CP6 and DialogBoxIndirect1NA5C. macros. A standard dialog box template uses the DLGTEMPLATEXAUBX. and DLGITEMTEMPLATE27YVKW7 structures.

Following the DLGTEMPLATEEX header in an extended dialog box template is one or more DLGITEMTEMPLATEEX1SVQ_FN structures that describe the controls of the dialog box. The cDlgItems member specifies the number of DLGITEMTEMPLATEEX structures in the template.

Each DLGITEMTEMPLATEEX structure in the template must be aligned on a DWORD boundary. If the style member specifies the DS_SETFONT style, the first DLGITEMTEMPLATEEX structure begins on the first DWORD boundary after the font string. If DS_SETFONT is not specified, the first structure begins on the first DWORD boundary after the title string.

The menu, windowClass, title, and font arrays must be aligned on WORD boundaries.

If you specify character strings in the menu, windowClass, title, and font arrays, you must use Unicode strings. To create code that works on both Windows NT and Windows 95, use the MultiByteToWideChar function to generate these Unicode strings.

The x, y, cx, and cy members specify values in dialog box units. You can convert these values to screen units (pixels) by using the MapDialogRect function.

See Also

CreateDialogIndirect, CreateDialogIndirectParam, DialogBoxIndirect, DialogBoxIndirectParam, DLGITEMTEMPLATE, DLGITEMTEMPLATEEX, DLGTEMPLATE, MapDialogRect, MultiByteToWideChar, WM_SETFONT